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A.C.E. 2
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ACE CD 2.iso
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UTILS
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GAMESDS3.DMS
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GAMESDS3.adf
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GDS_Examples.lha
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Examples
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readme
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There are two demo scripts on this example disk: one for AGA machines, and
one for non-AGA. The AGA script simply executes the included demos with
more blitter objects, showing off the increased animation speed.
To run the demo scripts, make sure that you are currently in the directory
containing the scripts, then simply type the name of the script and hit enter.
The demos scripts are named:
DEMO
and
DEMO_AGA
Some of the blitter/animation demos can run in Super72 800x600, but this mode
is not used by the demo scripts. See the demo code itself for how this is
accomplished, or simply type the name of the demo file (in each subdirectory)
for a list of available command line options. Note that Super72 mode is
only possible if the Super72 monitor is installed in your Devs: drawer.
IMPORTANT: Most demos require a mouse button click to exit (either one). All
examples except for the the sound sample player are NOT set up to handle a
ctrl-C break.
All demos were created using the GameSmith linker library andCITAS 3.1.